Different Technological Eras for Your Fantasy Novel

When we talk about worldbuilding in fantasy, people often jump straight to magic—its rules, its cost, its place in society. But the quiet foundation beneath every compelling world is something far simpler: its technology. How your society builds, travels, communicates, eats, fights, and sustains itself determines the shape of the story long before your protagonist lifts a sword or casts a spell.

This guide explores the full range of historical and stylized technological eras used in fantasy. Each section breaks down the era’s inventions, its limitations, and the narrative possibilities it opens. As you read through these eras, consider not only when your world resembles history, but how magic either supports, disrupts, or replaces the technology of its time.

Please note that history is vast, and these are general overviews of each era. This does not encompass everything happening in the world at these times, but rather shows eras, their technologies, and the coordinating fantasy subgenres.

Don’t miss the downloadable cheat-sheet at the end of the blog!

I. Pre-Industrial Ages: Stone, Bronze, and Iron Age Fantasy

Before cities rise or nations border each other, societies live close to the ground. Communities rely on what they can make with their own hands and what the environment allows. Knowledge is oral, carried from one generation to the next. Danger comes not from distant armies but from storms, predators, and scarcity. Setting your fantasy here gives you a world shaped by endurance, tradition, and intimate connections between people and land. Magic—if it exists—feels primal, tied to survival and ancestry rather than scholarly study.

Available Technology

  • Stone or bronze tools

  • Simple shelters, pit houses, and early farming structures

  • Pottery, weaving, tanning

  • Basic boats or rafts

  • Herbal healing traditions

  • Fire as the central technology

Key Innovations

  • Agriculture

  • Metallurgy (bronze → iron)

  • Domestication of animals

  • Early irrigation

How It Shapes a Fantasy World

A world rooted in this era moves slowly, shaped by tight-knit communities and limited travel. Trade happens in small, carefully maintained networks, which means news and ideas spread unevenly. Magic often emerges from ancestral memory, land stewardship, or spiritual belief rather than scholarship or institutions. Power concentrates in those who control metal, food, or sacred knowledge—so even a single iron blade, or a healer who knows how to read weather and soil, can shift the balance within a community.

Example Fantasy Books

  • The Faithful and the Fallen by John Gwynne

  • The Chronicles of Ancient Darkness by Michelle Paver

  • Raptor Red by Robert T. Bakker

Common Fantasy Subgenres

  • Mythic Fantasy

  • Low Magic Fantasy

  • Sword & Sorcery

  • Tribal or Survival Fantasy

II. Medieval Fantasy (500–1500)

Medieval-inspired worlds remain one of the most recognizable frameworks in fantasy because the limitations are intuitive. Horses determine the speed of travel, letters take weeks to arrive, and the seasons dictate survival. Power tends to concentrate in castles, churches, and guilds. Most people live and die without traveling more than a few miles. Setting your world here means embracing a slower pace—one where rumor spreads faster than truth, and societies lean heavily on heritage and superstition to explain what they can't understand.

Available Technology

  • Iron weapons and armor

  • Castles, mills, bridges

  • Water and wind power

  • Simple clocks (late-medieval), hourglasses, sundials

  • Candle and lantern light

  • Limited medicine (herbs, surgery without anesthesia)

Key Innovations

  • Metalworking advances

  • Agricultural improvements (crop rotation, heavy plow)

  • Siege machinery

  • Growing literacy (in upper classes)

How It Shapes a Fantasy World

A medieval-inspired world grows from slow communication, localized politics, and regional identities. Most people rarely leave their home villages, allowing rumors, fear, and superstition to shape culture as strongly as written law. Magic can become the subject of institutional power—feared, regulated, or ritualized depending on the beliefs of each region. Because scientific understanding is limited, magic often fills the gaps, influencing everything from healing to warfare to religious authority.

Example Fantasy Books

  • The Name of the Wind by Patrick Rothfuss

  • The Wheel of Time by Robert Jordan

  • A Song of Ice and Fire by George R. R. Martin

  • The Inheritance Trilogy by N. K. Jemisin

Common Fantasy Subgenres

  • High Fantasy

  • Epic Fantasy

  • Medieval Fantasy

  • Sword & Sorcery

III. Renaissance & Early Gunpowder Fantasy (1400–1700)

This era signals a shift toward curiosity and exploration. Navigation improves, literacy spreads, and trade networks stretch across continents. People question long-held truths, sparking ideological conflicts and scientific leaps. Gunpowder appears, destabilizing old military structures and redefining how battles are fought. A fantasy world inspired by this era gains a sense of momentum—cultures reaching outward, ideas traveling quickly, and rulers racing to stay ahead of change they can no longer fully control.

Available Technology

  • Early firearms (matchlocks, arquebuses, muskets)

  • Printing presses

  • Advanced shipbuilding (caravels, galleons)

  • Mechanical clocks

  • Scientific instruments (telescopes, lenses, astrolabes)

  • Early banking and credit systems

Key Innovations

  • Gunpowder weapons

  • Oceanic navigation

  • Humanist philosophy

  • Surge in artistic and scientific experimentation

How It Shapes a Fantasy World

This era pushes your world outward. Diplomacy becomes more layered, cities expand, and new ideas cross oceans faster than rulers can control them. Magic may start evolving from myth into discipline, studied with the same curiosity applied to astronomy or anatomy. Borders shift through exploration, conquest, and exchange, which means characters must navigate new alliances, cultural clashes, and technologies that threaten old systems. Magic and innovation often collide here, creating tension between tradition and discovery.

Example Fantasy Books

  • The Lies of Locke Lamora by Scott Lynch

  • Temeraire by Naomi Novik

  • A Tale of the Malazan Empire (select historical-inspired elements)

Common Fantasy Subgenres

  • Low-Magic Political Fantasy

  • Gunpowder Fantasy

  • Naval / Exploration Fantasy

  • Historical Fantasy

IV. Revolutionary Gunpowder Era

(American, French, Napoleonic, and Early Industrial)

This era blends widespread gunpowder weapons with the earliest signs of industrialization. It’s the age of revolutions—political, technological, and philosophical. Flintlock muskets dominate battlefields, chemistry evolves rapidly, and manufacturing begins shifting toward mechanization. Meanwhile, on the edges of empire, frontier cultures shape themselves around rugged terrain, resource extraction, and contested borders. Choosing this era gives your story a sense of upheaval: societies in the middle of redefining themselves, characters grappling with rapid change, and magic forced to find its place in a world that is beginning to embrace science.

Available Technology

  • Flintlock muskets and pistols

  • Bayonets, early rifles, and cannons

  • Improved metallurgy

  • Early steam engines (prototypes)

  • Spinning jennies, early mills

  • Better surveying and cartography

  • Expanding postal systems

Key Innovations

  • Revolutionary political theory

  • Rapid growth in physics and chemistry

  • Improved mass-production techniques

  • Public schooling movements

How It Shapes a Fantasy World

A world shaped by this era stands in the middle of upheaval. Armies modernize as flintlock weapons and new tactics redefine warfare, forcing nations to adapt quickly or collapse. Cities swell with workers, migrants, and shifting social hierarchies. Governments centralize power through regulation—sometimes extending that control over magic. Some societies weaponize it; others nationalize or outlaw it. Characters in this era must contend with movements demanding political transformation, scientific rationalism, and a growing belief that any force—including magic—can be measured, controlled, or repurposed for revolution.

Example Fantasy Books

  • The Shadow Campaigns by Django Wexler

  • The Powder Mage Trilogy by Brian McClellan

  • Temeraire series (continuing influence of late gunpowder/naval tech)

  • Soon-to-be titled Helen of Troy Retelling by Eri Leigh

Common Fantasy Subgenres

  • Flintlock Fantasy

  • Gunpowder Fantasy

  • Military Fantasy

  • Revolutionary / Political Fantasy

V. Industrial Revolution & Victorian Eras (1850–1900)

The Industrial Revolution accelerates everything—production, population growth, and the spread of information. Steam engines shrink distance. Telegraphs collapse communication time. Factories reshape class structures. Cities grow faster than infrastructure can support, creating spaces full of innovation and unrest. Writing in this era means grappling with ambition, exploitation, scientific curiosity, and shifting moral frameworks. Magic in a Victorian-inspired setting often lives under scrutiny, commodification, or scientific analysis.

Available Technology

  • Steam engines

  • Railways

  • Telegraphs

  • Streetlamps (gas → early electric)

  • Industrial factories

  • Mass-produced goods

  • Early photography

  • Sewer and sanitation expansion

Key Innovations

  • Assembly lines

  • Advances in medical science

  • Telegraphic communication

  • Urban planning (imperfect, but progressing)

How It Shapes a Fantasy World

Industrialization reshapes daily life and social order. Steam, telegraphs, and mass production shrink distance and time, accelerating everything from commerce to conflict. Urban centers become dense hubs where wealth, poverty, invention, and unrest coexist in tight quarters. Magic in this setting often comes under scrutiny: governments may regulate it, scientists may dissect it, and industrialists may seek to profit from it. This era supports stories about ambition, exploitation, rigid class structures, and the price of progress—where magic must either adapt to mechanized society or resist being absorbed by it.

Example Fantasy Books

  • Jonathan Strange & Mr Norrell by Susanna Clarke

  • Clockwork Angel by Cassandra Clare

  • Perdido Street Station by China Miéville

  • The Night Circus by Erin Morgenstern

Common Fantasy Subgenres

  • Gaslamp Fantasy

  • Steampunk

  • Industrial Fantasy

  • Some Gunpowder Fantasy

VI. Early–Mid 20th Century Fantasy (1910s–1960s)

As the twentieth century begins, the world shifts faster than most societies can comprehend. Cities swell with new arrivals. Women push against old boundaries. Jazz pours out of clubs and basements, reshaping culture as quickly as radios and telephones knit distant places together. Wars redraw borders, revolutions challenge empires, and industrial growth gives way to economic collapse and recovery.

This era offers something fantasy rarely taps into fully: magic woven through social upheaval, migration, and the rise of modern identity. It’s a period where tradition narrows its grip and people—ordinary, flawed, ambitious—build new ways of living in spite of the century’s violence and possibilities. Setting your fantasy here gives you access to complex, layered stories shaped as much by community and resistance as by technology.

This span of history stretches wide enough to divide into smaller arcs of its own. Across these decades, societies confront global wars, anticolonial movements, and civil rights struggles that challenge who holds power. Daily life transforms at a speed no previous generation had endured. The century opens with the first mass-produced automobiles, like the Ford Model T, rattling across dirt roads, and ends with machines such as the Ford Mustang racing down paved highways. Between those markers lies a surge of invention and upheaval that reshaped how people moved, worked, and imagined their place in a rapidly changing world.

Available Technology

  • Widespread automobiles

  • Radios and telephones

  • Early planes; expanding commercial aviation

  • Electric lighting and modern city grids

  • Refrigeration and early household appliances

  • Trains, streetcars, subways

  • Early television

  • Typewriters, early data machines, and punch-card systems

  • Firearms: pistols, revolvers, automatic weapons, and rifles

  • Early antibiotics and surgical advancements

  • Expanding camera and film technology

Key Innovations

  • Mass communication (radio → film → television)

  • Aerial warfare and commercial flight

  • Modern policing and organized crime networks

  • Industrialized manufacturing

  • Early computing systems

  • Consumer goods becoming accessible to ordinary households

  • Expanding public education

  • Shifts in civil rights and women’s rights movements

Major Cultural and Social Movements That Shape the Era

  • The Jazz Age and Harlem Renaissance

  • Prohibition and the rise of speakeasies

  • Mass immigration and diaspora communities

  • The Great Depression and economic instability

  • Anti-colonial resistance movements globally

  • World War I and World War II reshaping national identity

  • Post-war reconstruction and the beginnings of the civil rights movement

How It Shapes a Fantasy World

Writing fantasy in this era allows magic to intersect with modernity in ways no previous period can. Magic might hide in immigrant neighborhoods, whispered in languages carried across oceans. It might be exploited by governments trying to control populations, or used by revolutionaries resisting systems of surveillance and policing. In cities crowded with opportunity and fear, magic can slip into clubs, factories, alleys, rail stations, and tenements—intimate, lived-in spaces where secrecy is both protection and power.

Technology accelerates the pace of life, which means your story can move quickly: characters travel by train, call each other, and hear news minutes after it happens. Crime organizes, borders harden, propaganda spreads, and magic must navigate a world that values evidence and fears the unknown. This era is ideal for stories rooted in identity, resistance, glamour, corruption, migration, and the tension between progress and loss.

Example Fantasy Books

  • Ring Shout by P. Djèlí Clark

  • These Violent Delights by Chloe Gong

  • The Green Bone Saga by Fonda Lee

  • A Study in Drowning by Ava Reid

  • Divine Rivals by Rebecca Ross

Common Fantasy Subgenres

  • Dieselpunk Fantasy

  • Jazz Age Fantasy

  • Urban Crime Fantasy

  • Post-Colonial Fantasy

  • Magical Noir

  • Alternate 20th Century Fantasy

  • Industrial/Urban Arcane Fantasy

  • War Fantasy (WWI/WWII–influenced)

VII. Modern Fantasy (Late 20th Century–Present)

Modern fantasy operates in a world where convenience and connectivity affect every part of life. Cars, planes, and global communication make secrecy difficult. Technology changes cultural expectations around privacy, community, and speed. Magic must adapt—hidden, integrated, or tolerated. A modern-inspired setting forces characters to reckon with a world that records everything and questions the supernatural at every turn.

Available Technology

  • Cars, planes, subways

  • Global telecommunications

  • Computers, digital systems

  • Modern medicine

  • Dense urban infrastructure

Key Innovations

  • Internet, satellites, AI

  • Renewable energy

  • Modern weapons

  • Global supply chains

How It Shapes a Fantasy World

A modern setting forces magic to coexist with surveillance, global communication, and a society that demands evidence. Secrets are harder to keep. Characters can move quickly across cities or continents, which expands the scale of conflict and conspiracy. Governments and institutions become major players because they can track, monitor, or attempt to suppress supernatural activity. Stories in this era often focus on visibility—who believes in magic, who hides it, and who wields it despite skepticism. The tension comes from living in a world where myth presses against modern logic, and characters must decide how to reconcile the two.

Example Fantasy Books

  • The City We Became by N. K. Jemisin

  • The Magicians by Lev Grossman

  • Rivers of London by Ben Aaronovitch

Common Fantasy Subgenres

  • Urban Fantasy

  • Contemporary Fantasy

  • Supernatural Thriller Fantasy

  • Magical Realism

VIII. Futuristic & Science-Fantasy Futures

Beyond the present lies a spectrum of imagined worlds—some leaning on technology, others reshaping themselves through magic, and many blending both. This era becomes less about imitating history and more about exploring power: who commands it, what fuels it, and what it costs. Whether you're designing a shattered post-magic world or a shining, arcane-technological society, the future asks your story to define not only what the world looks like, but why it evolved that way.

Available Technology

  • Advanced materials, robotics, complex AI

  • Interplanetary travel or arcane-powered engines

  • Holograms, digital magic networks

  • Highly advanced medicine

  • Hybrid tech-magic systems

  • Or loss of technology, if the story is Dystopian or Post-Apocalyptic

How It Shapes a Fantasy World

Technology might amplify magic, suppress it, or blur the line between spellwork and engineering. This era supports themes of legacy, control, and what happens when old power meets future ambition.

Example Fantasy Books

  • Black Sun by Rebecca Roanhorse

  • The Broken Earth Trilogy (technology-adjacent world-building inspiration)

  • Ninefox Gambit by Yoon Ha Lee

Common Fantasy Subgenres

  • Science-Fantasy

  • Futuristic Fantasy

  • Arcane Tech / Techno-Magic Fantasy

  • Distopian

  • Post-Apocalyptic

Your Compact Reference Sheet

Technology anchors your world. It defines how people travel, fight, communicate, and survive. By pairing the technological era with the appropriate fantasy subgenres, you can craft a setting that feels coherent, dynamic, and immersive.

To make this easier, we’ve created a downloadable cheat sheet that breaks down:

  • Each historical and stylized era

  • Available technologies and innovations

  • Coordinating fantasy subgenres

Use it as a reference while plotting, outlining, or worldbuilding—so you can focus on characters, story, and magic without worrying if your world feels real.

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Crafting a Realistic Physical World in Fantasy Writing